Experience probably studio-dependent - Anonymous employee Electronic Arts Employee Review

5.0
Dec 20, 2015
Anonymous employee
Recommend
CEO approval
Business Outlook

Pros

I worked at Playfish, which was a start-up bought by EA. The studio retained its start-up culture for quite a while before things felt more corporate. Incredibly talented, motivated people working together. People worked really hard but also had a lot of fun doing it. Things changed quite a bit after we were put under the Maxis label and were trying to develop new projects.

Cons

We were subjected to a lot of corporate pipeline red tape once we were put under the umbrella of the Maxis label. Maxis, who is used to taking years and years to develop PC games, was not used to the extremely fast-paced and agile environment of mobile gaming. It was not a good fit, and there was lots of indecision and u-turning on Maxis's part.

Explore other reviews about Electronic Arts

5.0
May 30, 2026
Recommend
CEO approval
Business Outlook

Pros

Fast paced startup mindset in an established corporate ladder

Cons

Privatization might cause headcount reduction, change the tempo and culture in the organization. 🤞

2.0
Jun 18, 2026
Recommend
CEO approval
Business Outlook

Pros

A lot of good and smart people that are able to create good work together.

Cons

Restructuring every year, nepotism, no clear path for career progression at all, senior leadership isn’t communicating clearly, acquisition communication has been non-existent, layoffs are a constant factor and fear, unclear why some people get promoted and many high performers do not

See reviews by: Helpful|Rating|Date|All